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King Of Oni
Role
3D Character Artist
Project
Personal
Time
2021
King of Oni is a project of mine during my time as a student at Arena Multimedia. It marks my first complete project after 8 months of studying 3D Game Modeling there.
For this character, I utilized Zbrush and Maya for modeling, Substance Painter for texturing, Fibershop for hair texture, and Marmoset for rendering.
The character's concept was created by Ilsu Jang.








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